You know how much I love Coursera (read about it here, here, and here). I love the education I get there for free, I love professors who are teaching us skills that we can actually use in our life and work, and I love it because at the end, if you successfully passed all assignments, you get a Statement of accomplishment or Certificate.
I got my certificate yesterday, and I want to share it with you. I’m so happy about it! It was a lot of work, but it was wort it!
After 6 weeks, 140 handwritten pages, 4 quizzes, 3 written assignments, and a final, here it is:
Verify at coursera.org/verify/TP2Y6LT23H
I know you probably don’t even know what gamification is, and if you’re anything like me, you probably think it’s something for children. But it’s not. Gamification became so common nowadays that we don’t necessarily notice it. When we do, it’s usually poorly done. Do you too have those little stickers in your stores, the ones that you collect and then buy stuff that you don’t want or need for half the price, or something? That is one aspect of gamification, but in my opinion, not a very good one.
Course records from Coursera page:
University of Pennsylvania
Instructor: Kevin Werbach
Duration of course: 6 weeks
Time commitment: 4-8 hours/week (more in my opinion)
Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.
The course is divided into 12 units. We will cover two of them each week:
1. What is Gamification?
3. Game Thinking
4. Game Elements
5. Psychology and Motivation (I)
6. Psychology and Motivation (II)
7. Gamification Design Framework
8. Design Choices
9. Enterprise Gamification
10. Social Good and Behavior Change
11. Critiques and Risks
12. Beyond the Basics
I now know enough that I recognize gamification in the world, and that I can use it’s principles in the business world. At the same time I know enough to know that my journey is just starting. I want to know more. I love the psychology aspect behind it, and the fact that you can take elements from game design (very simplified), and use it in the real world. It’s incredible.
LinkedIn, Foursquare, MailChimp are just a few of those that we all love, and that use gamification in a very good way.
My journey continues as I discover the world of games, game design, and psychology. If you want to start this journey, don’t hesitate to check out the Coursera Course Gamification run by Professor Kevin Werbach. I highly recommend it!
P.S. I’ll tell you more about these courses in the future. I plan on going slowly through my notes, and reflect on the subjects here and there. :)
Until next time, have fun!